On-location / Digital Conference

International Conference on E-Sports Management and Digital Competitive Platforms (ICESMDCP-26)

25th - 26th Nov 2026,Genoa, Italy

In Association With:

Call for Paper


Important Dates


Early Bird Registration

26th Oct 2026

Paper Submission Deadline

31st October 2026

Registration Deadline

10th November 2026

Conference Date

25th - 26th Nov 2026

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  • Early-Bird Registration Reminder:
    Early-bird registration for the Science Cite Conference in Genoa ends soon! Register Now!
  • Certificate of Presentation – Recognizing Your Contribution:
    Receive a Certificate of Presentation to recognize your participation in Genoa conference.
  • Peer Review Process:
    The peer review process will begin soon for Genoa conference.
  • Networking with Global Experts:
    Join global experts at our conference in Genoa.
  • Opportunity for Scopus-Indexed Journal Publication:
    Your research could be published in a Scopus-Indexed Journal. Submit Your Abstract
  • SDG-Inspired Conference Focus:
    Present your work aligned with Sustainable Development Goals.

Call For Papers

The ICESMDCP bridges the gap between academia and industry by promoting research with practical applications. It provides a platform for professionals and researchers to share insights that drive real-world impact.

The conference focuses on E-Sports Management and Digital Competitive Platforms, encouraging applied research, case studies, and industry-driven innovations.

Authors are invited to submit papers addressing, but not limited to, the following areas:

  • Management strategies for e-sports teams
  • Revenue generation in e-sports
  • Marketing e-sports events effectively
  • Legal issues in e-sports competitions
  • Sponsorship opportunities in e-sports
  • Player contracts in e-sports
  • Audience engagement in digital platforms
  • Technological advancements in e-sports
  • Community building in e-sports
  • Impact of streaming on e-sports growth
  • Ethics and integrity in e-sports
  • Future trends in e-sports management
  • International regulations for e-sports
  • Diversity and inclusion in e-sports
  • Case studies of successful e-sports teams
  • Event organization in e-sports
  • Collaboration between traditional sports and e-sports
  • Player health and wellness in e-sports
  • Financial management in e-sports organizations
  • Challenges facing the e-sports industry

Assessment

Submissions will be evaluated based on applicability, innovation, and research contribution. Accepted papers will be presented and considered for publication in relevant journals and proceedings.

Registration

Complete your registration to participate in discussions that bridge academia and industry, and gain exposure to practical insights.

Publication

Selected papers will be considered for publication platforms that support academic and industry collaboration.

Indexed / Supported By

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Academic Institutions Whose Scholars Have Contributed

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